75 research outputs found
Signaling equilibria for dynamic LQG games with asymmetric information
We consider a finite horizon dynamic game with two players who observe their
types privately and take actions, which are publicly observed. Players' types
evolve as independent, controlled linear Gaussian processes and players incur
quadratic instantaneous costs. This forms a dynamic linear quadratic Gaussian
(LQG) game with asymmetric information. We show that under certain conditions,
players' strategies that are linear in their private types, together with
Gaussian beliefs form a perfect Bayesian equilibrium (PBE) of the game.
Furthermore, it is shown that this is a signaling equilibrium due to the fact
that future beliefs on players' types are affected by the equilibrium
strategies. We provide a backward-forward algorithm to find the PBE. Each step
of the backward algorithm reduces to solving an algebraic matrix equation for
every possible realization of the state estimate covariance matrix. The forward
algorithm consists of Kalman filter recursions, where state estimate covariance
matrices depend on equilibrium strategies
Mechanism Design for Fair Allocation
Mechanism design for a social utility being the sum of agents' utilities
(SoU) is a well-studied problem. There are, however, a number of problems of
theoretical and practical interest where a designer may have a different
objective than maximization of the SoU. One motivation for this is the desire
for more equitable allocation of resources among agents. A second, more subtle,
motivation is the fact that a fairer allocation indirectly implies less
variation in taxes which can be desirable in a situation where (implicit)
individual agent budgetary constraints make payment of large taxes unrealistic.
In this paper we study a family of social utilities that provide fair
allocation (with SoU being subsumed as an extreme case) and derive conditions
under which Bayesian and Dominant strategy implementation is possible.
Furthermore, it is shown how a simple modification of the above mechanism can
guarantee full Bayesian implementation. Through a numerical example it is shown
that the proposed method can result in significant gains both in allocation
fairness and tax reduction
Capacity-Achieving Codes with Bounded Graphical Complexity on Noisy Channels
We introduce a new family of concatenated codes with an outer low-density
parity-check (LDPC) code and an inner low-density generator matrix (LDGM) code,
and prove that these codes can achieve capacity under any memoryless
binary-input output-symmetric (MBIOS) channel using maximum-likelihood (ML)
decoding with bounded graphical complexity, i.e., the number of edges per
information bit in their graphical representation is bounded. In particular, we
also show that these codes can achieve capacity on the binary erasure channel
(BEC) under belief propagation (BP) decoding with bounded decoding complexity
per information bit per iteration for all erasure probabilities in (0, 1). By
deriving and analyzing the average weight distribution (AWD) and the
corresponding asymptotic growth rate of these codes with a rate-1 inner LDGM
code, we also show that these codes achieve the Gilbert-Varshamov bound with
asymptotically high probability. This result can be attributed to the presence
of the inner rate-1 LDGM code, which is demonstrated to help eliminate high
weight codewords in the LDPC code while maintaining a vanishingly small amount
of low weight codewords.Comment: 17 pages, 2 figures. This paper is to be presented in the 43rd Annual
Allerton Conference on Communication, Control and Computing, Monticello, IL,
USA, Sept. 28-30, 200
- …